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usr /
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OpenEXR /
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Name
Size
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Iex.h
2.34
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IexBaseExc.h
9.06
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IexErrnoExc.h
7.37
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IexExport.h
2.08
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IexForward.h
5.1
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IexMacros.h
5.63
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IexMathExc.h
2.41
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IexMathFloatExc.h
4.58
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IexMathFpu.h
3.3
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IexMathIeeeExc.h
2.3
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IexNamespace.h
4.3
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IexThrowErrnoExc.h
3.4
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IlmBaseConfig.h
1.64
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IlmThread.h
4.78
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IlmThreadExport.h
2.15
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IlmThreadForward.h
2.08
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IlmThreadMutex.h
4.32
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IlmThreadNamespace.h
4.54
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IlmThreadPool.h
5.21
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IlmThreadSemaphore.h
3.38
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ImathBox.h
16.62
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ImathBoxAlgo.h
22.35
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ImathColor.h
14.87
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ImathColorAlgo.h
7.08
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ImathEuler.h
22.88
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ImathExc.h
2.82
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ImathExport.h
2.13
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ImathForward.h
2.68
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ImathFrame.h
6.6
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ImathFrustum.h
22.26
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ImathFrustumTest.h
14.77
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ImathFun.h
5.99
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ImathGL.h
4.52
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ImathGLU.h
2.17
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ImathHalfLimits.h
2.47
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ImathInt64.h
2.4
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ImathInterval.h
5.34
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ImathLimits.h
7.76
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ImathLine.h
4.74
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ImathLineAlgo.h
7.68
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ImathMath.h
7.17
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ImathMatrix.h
82.42
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ImathMatrixAlgo.h
37.97
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ImathNamespace.h
4.38
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ImathPlane.h
6.75
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ImathPlatform.h
3.23
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ImathQuat.h
20.94
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ImathRandom.h
9.84
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ImathRoots.h
5.62
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ImathShear.h
13.85
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ImathSphere.h
4.68
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ImathVec.h
44.17
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ImathVecAlgo.h
4.64
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ImfAcesFile.h
10.27
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ImfArray.h
6.79
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ImfAttribute.h
10.36
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ImfB44Compressor.h
3.67
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ImfBoxAttribute.h
3.1
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ImfCRgbaFile.h
12.5
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ImfChannelList.h
11.2
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ImfChannelListAttribute.h
2.69
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ImfChromaticities.h
4.45
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ImfChromaticitiesAttribute.h
2.74
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ImfCompositeDeepScanLine.h
5.38
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ImfCompression.h
3.25
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ImfCompressionAttribute.h
2.71
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ImfConvert.h
3.39
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ImfDeepCompositing.h
5.97
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ImfDeepFrameBuffer.h
8.79
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ImfDeepImageState.h
3.67
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ImfDeepImageStateAttribute.h
2.64
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ImfDeepScanLineInputFile.h
11.01
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ImfDeepScanLineInputPart.h
6.9
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ImfDeepScanLineOutputFile.h
9.37
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ImfDeepScanLineOutputPart.h
6.41
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ImfDeepTiledInputFile.h
16.08
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ImfDeepTiledInputPart.h
13.27
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ImfDeepTiledOutputFile.h
18.1
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ImfDeepTiledOutputPart.h
14.83
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ImfDoubleAttribute.h
2.29
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ImfEnvmap.h
11.29
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ImfEnvmapAttribute.h
2.67
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ImfExport.h
2.11
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ImfFloatAttribute.h
2.26
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ImfForward.h
3.48
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ImfFrameBuffer.h
11.18
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ImfFramesPerSecond.h
3.79
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ImfGenericInputFile.h
2.26
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ImfGenericOutputFile.h
2.44
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ImfHeader.h
19.27
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ImfHuf.h
2.86
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ImfIO.h
7.45
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ImfInputFile.h
8.28
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ImfInputPart.h
3.52
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ImfInt64.h
2.24
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ImfIntAttribute.h
2.27
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ImfKeyCode.h
4.9
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ImfKeyCodeAttribute.h
2.65
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ImfLineOrder.h
2.42
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ImfLineOrderAttribute.h
2.67
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ImfLut.h
5.12
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ImfMatrixAttribute.h
3.65
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ImfMisc.h
16.33
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ImfMultiPartInputFile.h
3.94
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ImfMultiPartOutputFile.h
4.29
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ImfMultiView.h
6.29
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ImfName.h
3.52
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ImfNamespace.h
4.46
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ImfOpaqueAttribute.h
3.55
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ImfOutputFile.h
9.66
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ImfOutputPart.h
3.04
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ImfPartHelper.h
7.66
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ImfPartType.h
2.38
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ImfPixelType.h
2.34
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ImfPreviewImage.h
4.65
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ImfPreviewImageAttribute.h
2.68
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ImfRational.h
3.17
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ImfRationalAttribute.h
2.63
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ImfRgba.h
3.08
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ImfRgbaFile.h
13.09
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ImfRgbaYca.h
8.21
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ImfStandardAttributes.h
13.26
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ImfStringAttribute.h
2.58
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ImfStringVectorAttribute.h
2.7
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ImfTestFile.h
3.55
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ImfThreading.h
4.24
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ImfTileDescription.h
3.13
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ImfTileDescriptionAttribute.h
2.7
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ImfTiledInputFile.h
13.82
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ImfTiledInputPart.h
4.55
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ImfTiledOutputFile.h
17.83
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ImfTiledOutputPart.h
4.75
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ImfTiledRgbaFile.h
15.89
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ImfTimeCode.h
7
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ImfTimeCodeAttribute.h
2.64
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ImfVecAttribute.h
4.45
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ImfVersion.h
4.64
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ImfWav.h
2.73
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ImfXdr.h
18.74
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OpenEXRConfig.h
1.8
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half.h
17.22
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halfExport.h
757
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halfFunction.h
4.83
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halfLimits.h
3.73
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Code Editor : ImfAcesFile.h
/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2007, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_IMF_ACES_FILE_H #define INCLUDED_IMF_ACES_FILE_H //----------------------------------------------------------------------------- // // ACES image file I/O. // // This header file declares two classes that directly support // image file input and output according to the Academy Image // Interchange Framework. // // The Academy Image Interchange file format is a subset of OpenEXR: // // - Images are stored as scanlines. Tiles are not allowed. // // - Images contain three color channels, either // R, G, B (red, green, blue) or // Y, RY, BY (luminance, sub-sampled chroma) // // - Images may optionally contain an alpha channel. // // - Only three compression types are allowed: // - NO_COMPRESSION (file is not compressed) // - PIZ_COMPRESSION (lossless) // - B44A_COMPRESSION (lossy) // // - The "chromaticities" header attribute must specify // the ACES RGB primaries and white point. // // class AcesOutputFile writes an OpenEXR file, enforcing the // restrictions listed above. Pixel data supplied by application // software must already be in the ACES RGB space. // // class AcesInputFile reads an OpenEXR file. Pixel data delivered // to application software is guaranteed to be in the ACES RGB space. // If the RGB space of the file is not the same as the ACES space, // then the pixels are automatically converted: the pixels are // converted to CIE XYZ, a color adaptation transform shifts the // white point, and the result is converted to ACES RGB. // //----------------------------------------------------------------------------- #include "ImfHeader.h" #include "ImfRgba.h" #include "ImathVec.h" #include "ImathBox.h" #include "ImfThreading.h" #include "ImfNamespace.h" #include "ImfExport.h" #include "ImfForward.h" #include <string> OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER // // ACES red, green, blue and white-point chromaticities. // const Chromaticities & acesChromaticities (); // // ACES output file. // class IMF_EXPORT AcesOutputFile { public: //--------------------------------------------------- // Constructor -- header is constructed by the caller //--------------------------------------------------- AcesOutputFile (const std::string &name, const Header &header, RgbaChannels rgbaChannels = WRITE_RGBA, int numThreads = globalThreadCount()); //---------------------------------------------------- // Constructor -- header is constructed by the caller, // file is opened by the caller, destructor will not // automatically close the file. //---------------------------------------------------- AcesOutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, const Header &header, RgbaChannels rgbaChannels = WRITE_RGBA, int numThreads = globalThreadCount()); //---------------------------------------------------------------- // Constructor -- header data are explicitly specified as function // call arguments (empty dataWindow means "same as displayWindow") //---------------------------------------------------------------- AcesOutputFile (const std::string &name, const IMATH_NAMESPACE::Box2i &displayWindow, const IMATH_NAMESPACE::Box2i &dataWindow = IMATH_NAMESPACE::Box2i(), RgbaChannels rgbaChannels = WRITE_RGBA, float pixelAspectRatio = 1, const IMATH_NAMESPACE::V2f screenWindowCenter = IMATH_NAMESPACE::V2f (0, 0), float screenWindowWidth = 1, LineOrder lineOrder = INCREASING_Y, Compression compression = PIZ_COMPRESSION, int numThreads = globalThreadCount()); //----------------------------------------------- // Constructor -- like the previous one, but both // the display window and the data window are // Box2i (V2i (0, 0), V2i (width - 1, height -1)) //----------------------------------------------- AcesOutputFile (const std::string &name, int width, int height, RgbaChannels rgbaChannels = WRITE_RGBA, float pixelAspectRatio = 1, const IMATH_NAMESPACE::V2f screenWindowCenter = IMATH_NAMESPACE::V2f (0, 0), float screenWindowWidth = 1, LineOrder lineOrder = INCREASING_Y, Compression compression = PIZ_COMPRESSION, int numThreads = globalThreadCount()); //----------- // Destructor //----------- virtual ~AcesOutputFile (); //------------------------------------------------ // Define a frame buffer as the pixel data source: // Pixel (x, y) is at address // // base + x * xStride + y * yStride // //------------------------------------------------ void setFrameBuffer (const Rgba *base, size_t xStride, size_t yStride); //------------------------------------------------- // Write pixel data (see class Imf::OutputFile) // The pixels are assumed to contain ACES RGB data. //------------------------------------------------- void writePixels (int numScanLines = 1); int currentScanLine () const; //-------------------------- // Access to the file header //-------------------------- const Header & header () const; const IMATH_NAMESPACE::Box2i & displayWindow () const; const IMATH_NAMESPACE::Box2i & dataWindow () const; float pixelAspectRatio () const; const IMATH_NAMESPACE::V2f screenWindowCenter () const; float screenWindowWidth () const; LineOrder lineOrder () const; Compression compression () const; RgbaChannels channels () const; // -------------------------------------------------------------------- // Update the preview image (see Imf::OutputFile::updatePreviewImage()) // -------------------------------------------------------------------- void updatePreviewImage (const PreviewRgba[]); private: AcesOutputFile (const AcesOutputFile &); // not implemented AcesOutputFile & operator = (const AcesOutputFile &); // not implemented class Data; Data * _data; }; // // ACES input file // class IMF_EXPORT AcesInputFile { public: //------------------------------------------------------- // Constructor -- opens the file with the specified name, // destructor will automatically close the file. //------------------------------------------------------- AcesInputFile (const std::string &name, int numThreads = globalThreadCount()); //----------------------------------------------------------- // Constructor -- attaches the new AcesInputFile object to a // file that has already been opened by the caller. // Destroying the AcesInputFile object will not automatically // close the file. //----------------------------------------------------------- AcesInputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int numThreads = globalThreadCount()); //----------- // Destructor //----------- virtual ~AcesInputFile (); //----------------------------------------------------- // Define a frame buffer as the pixel data destination: // Pixel (x, y) is at address // // base + x * xStride + y * yStride // //----------------------------------------------------- void setFrameBuffer (Rgba *base, size_t xStride, size_t yStride); //-------------------------------------------- // Read pixel data (see class Imf::InputFile) // Pixels returned will contain ACES RGB data. //-------------------------------------------- void readPixels (int scanLine1, int scanLine2); void readPixels (int scanLine); //-------------------------- // Access to the file header //-------------------------- const Header & header () const; const IMATH_NAMESPACE::Box2i & displayWindow () const; const IMATH_NAMESPACE::Box2i & dataWindow () const; float pixelAspectRatio () const; const IMATH_NAMESPACE::V2f screenWindowCenter () const; float screenWindowWidth () const; LineOrder lineOrder () const; Compression compression () const; RgbaChannels channels () const; const char * fileName () const; bool isComplete () const; //---------------------------------- // Access to the file format version //---------------------------------- int version () const; private: AcesInputFile (const AcesInputFile &); // not implemented AcesInputFile & operator = (const AcesInputFile &); // not implemented class Data; Data * _data; }; OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT #endif
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