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api.h
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canvas.h
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color.h
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defs.h
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eps.h
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fig.h
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font.h
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foreign.h
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fund.h
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gd.h
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ipa.h
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macro.h
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svg.h
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types.h
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x.h
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Code Editor : fund.h
/* libwmf (<libwmf/fund.h>): library for wmf conversion Copyright (C) 2000 - various; see CREDITS, ChangeLog, and sources The libwmf Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The libwmf Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with the libwmf Library; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef LIBWMF_FUND_H #define LIBWMF_FUND_H /* Other fundamental types: is this the best way to do it?? * Potential conflicts with wv, or other, if not careful... */ #ifndef U32 #define U32 unsigned int #endif #ifndef S32 #define S32 int #endif #ifndef U16 #define U16 unsigned short #endif #ifndef S16 #define S16 short #endif #ifndef U8 #define U8 unsigned char #endif /* How to convert U16 to S16 in an architecturally independent manner ?? * Casting with `(S16)' may work if `short' is 16 bits, but not in general */ #ifdef U16_2_S16 #undef U16_2_S16 #endif /* U16_2_S16 */ #define U16_2_S16(X) (((X) & 0x8000) ? ((S16) ((S32) (X) - (S32) 0x10000)) : ((S16) (X))) #ifdef U16_2_S32 #undef U16_2_S32 #endif /* U16_2_S32 */ #define U16_2_S32(X) (((X) & 0x8000) ? ((S32) (X) - (S32) 0x10000) : ((S32) (X))) #endif /* ! LIBWMF_FUND_H */
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