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#include "gd.h"
#include <stdio.h>
#include "gdtest.h"
int main()
{
gdImagePtr im, tile;
int im_black, tile_white, tile_black;
int x,y, error = 0;
/* fputs("flag 0\n", stdout); */
im = gdImageCreate(150, 150);
tile = gdImageCreateTrueColor(36, 36);
tile_white = gdImageColorAllocate(tile,255,255,255);
tile_black = gdImageColorAllocate(tile,55,0,0);
gdImageColorAllocate(im,255,255,255); /* allocate white for background color */
im_black = gdImageColorAllocate(im,0,0,0);
gdImageFill(tile, 0,0, tile_white);
gdImageColorTransparent(tile, tile_black);
gdImageColorTransparent(im, im_black);
/* create the dots pattern */
for (x=0; x<36; x+=2) {
for (y=0; y<36; y+=2) {
gdImageSetPixel(tile,x,y,tile_black);
}
}
gdImageSetTile(im,tile);
gdImageRectangle(im, 9,9,139,139, im_black);
gdImageLine(im, 9,9,139,139, im_black);
gdImageFill(im, 11,12, gdTiled);
/* fputs("flag 1\n", stdout); */
gdImageFill(im, 0, 0, 0xffffff);
/* fputs("flag 2\n", stdout); */
gdImageFill(im, 0, 0, 0xffffff);
/* fputs("flag 3\n", stdout); */
if (!gdAssertImageEqualsToFile("gdimagefill/bug00002_3_exp.png", im)) {
error = 1;
}
/* Destroy it */
gdImageDestroy(im);
gdImageDestroy(tile);
return error;
}
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