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/*
* gd_gd2.c
*
* Implements the I/O and support for the GD2 format.
*
* Changing the definition of GD2_DBG (below) will cause copious messages
* to be displayed while it processes requests.
*
* Designed, Written & Copyright 1999, Philip Warner.
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
/* 2.0.29: no more errno.h, makes windows happy */
#include <math.h>
#include <string.h>
#include "gd.h"
#include "gd_errors.h"
#include "gdhelpers.h"
/* 2.03: gd2 is no longer mandatory */
/* JCE - test after including gd.h so that HAVE_LIBZ can be set in
* a config.h file included by gd.h */
#ifdef HAVE_LIBZ
#include <zlib.h>
#define TRUE 1
#define FALSE 0
/* 2.11: not part of the API, as the save routine can figure it out
from im->trueColor, and the load routine doesn't need to tell
the end user the saved format. NOTE: adding 2 is assumed
to result in the correct format value for truecolor! */
#define GD2_FMT_TRUECOLOR_RAW 3
#define GD2_FMT_TRUECOLOR_COMPRESSED 4
#define gd2_compressed(fmt) (((fmt) == GD2_FMT_COMPRESSED) || \
((fmt) == GD2_FMT_TRUECOLOR_COMPRESSED))
#define gd2_truecolor(fmt) (((fmt) == GD2_FMT_TRUECOLOR_RAW) || \
((fmt) == GD2_FMT_TRUECOLOR_COMPRESSED))
/* Use this for commenting out debug-print statements. */
/* Just use the first '#define' to allow all the prints... */
/*#define GD2_DBG(s) (s) */
#define GD2_DBG(s)
typedef struct {
int offset;
int size;
}
t_chunk_info;
extern int _gdGetColors (gdIOCtx * in, gdImagePtr im, int gd2xFlag);
extern void _gdPutColors (gdImagePtr im, gdIOCtx * out);
/* */
/* Read the extra info in the gd2 header. */
/* */
static int
_gd2GetHeader (gdIOCtxPtr in, int *sx, int *sy,
int *cs, int *vers, int *fmt, int *ncx, int *ncy,
t_chunk_info ** chunkIdx)
{
int i;
int ch;
char id[5];
t_chunk_info *cidx;
int sidx;
int nc;
GD2_DBG (printf ("Reading gd2 header info\n"));
for (i = 0; i < 4; i++) {
ch = gdGetC (in);
if (ch == EOF) {
goto fail1;
};
id[i] = ch;
};
id[4] = 0;
GD2_DBG (printf ("Got file code: %s\n", id));
/* Equiv. of 'magick'. */
if (strcmp (id, GD2_ID) != 0) {
GD2_DBG (printf ("Not a valid gd2 file\n"));
goto fail1;
};
/* Version */
if (gdGetWord (vers, in) != 1) {
goto fail1;
};
GD2_DBG (printf ("Version: %d\n", *vers));
if ((*vers != 1) && (*vers != 2)) {
GD2_DBG (printf ("Bad version: %d\n", *vers));
goto fail1;
};
/* Image Size */
if (!gdGetWord (sx, in)) {
GD2_DBG (printf ("Could not get x-size\n"));
goto fail1;
}
if (!gdGetWord (sy, in)) {
GD2_DBG (printf ("Could not get y-size\n"));
goto fail1;
}
GD2_DBG (printf ("Image is %dx%d\n", *sx, *sy));
/* Chunk Size (pixels, not bytes!) */
if (gdGetWord (cs, in) != 1) {
goto fail1;
};
GD2_DBG (printf ("ChunkSize: %d\n", *cs));
if ((*cs < GD2_CHUNKSIZE_MIN) || (*cs > GD2_CHUNKSIZE_MAX)) {
GD2_DBG (printf ("Bad chunk size: %d\n", *cs));
goto fail1;
};
/* Data Format */
if (gdGetWord (fmt, in) != 1) {
goto fail1;
};
GD2_DBG (printf ("Format: %d\n", *fmt));
if ((*fmt != GD2_FMT_RAW) && (*fmt != GD2_FMT_COMPRESSED) &&
(*fmt != GD2_FMT_TRUECOLOR_RAW) &&
(*fmt != GD2_FMT_TRUECOLOR_COMPRESSED)) {
GD2_DBG (printf ("Bad data format: %d\n", *fmt));
goto fail1;
};
/* # of chunks wide */
if (gdGetWord (ncx, in) != 1) {
goto fail1;
};
GD2_DBG (printf ("%d Chunks Wide\n", *ncx));
/* # of chunks high */
if (gdGetWord (ncy, in) != 1) {
goto fail1;
};
GD2_DBG (printf ("%d Chunks vertically\n", *ncy));
if (gd2_compressed (*fmt)) {
nc = (*ncx) * (*ncy);
GD2_DBG (printf ("Reading %d chunk index entries\n", nc));
if (overflow2(sizeof(t_chunk_info), nc)) {
goto fail1;
}
sidx = sizeof (t_chunk_info) * nc;
if (sidx <= 0) {
goto fail1;
}
cidx = gdCalloc (sidx, 1);
if (cidx == NULL) {
goto fail1;
}
for (i = 0; i < nc; i++) {
if (gdGetInt (&cidx[i].offset, in) != 1) {
goto fail2;
};
if (gdGetInt (&cidx[i].size, in) != 1) {
goto fail2;
};
if (cidx[i].offset < 0 || cidx[i].size < 0)
goto fail2;
};
*chunkIdx = cidx;
};
GD2_DBG (printf ("gd2 header complete\n"));
return 1;
fail2:
gdFree(cidx);
fail1:
return 0;
}
static gdImagePtr
_gd2CreateFromFile (gdIOCtxPtr in, int *sx, int *sy,
int *cs, int *vers, int *fmt,
int *ncx, int *ncy, t_chunk_info ** cidx)
{
gdImagePtr im;
if (_gd2GetHeader (in, sx, sy, cs, vers, fmt, ncx, ncy, cidx) != 1) {
GD2_DBG (printf ("Bad GD2 header\n"));
goto fail1;
}
if (gd2_truecolor (*fmt)) {
im = gdImageCreateTrueColor (*sx, *sy);
} else {
im = gdImageCreate (*sx, *sy);
}
if (im == NULL) {
GD2_DBG (printf ("Could not create gdImage\n"));
goto fail2;
};
if (!_gdGetColors (in, im, (*vers) == 2)) {
GD2_DBG (printf ("Could not read color palette\n"));
goto fail3;
}
GD2_DBG (printf ("Image palette completed: %d colours\n", im->colorsTotal));
return im;
fail3:
gdImageDestroy (im);
fail2:
gdFree(*cidx);
fail1:
return 0;
}
static int
_gd2ReadChunk (int offset, char *compBuf, int compSize, char *chunkBuf,
uLongf * chunkLen, gdIOCtx * in)
{
int zerr;
if (gdTell (in) != offset) {
GD2_DBG (printf ("Positioning in file to %d\n", offset));
gdSeek (in, offset);
} else {
GD2_DBG (printf ("Already Positioned in file to %d\n", offset));
};
/* Read and uncompress an entire chunk. */
GD2_DBG (printf ("Reading file\n"));
if (gdGetBuf (compBuf, compSize, in) != compSize) {
return FALSE;
};
GD2_DBG (printf
("Got %d bytes. Uncompressing into buffer of %d bytes\n", compSize,
*chunkLen));
zerr =
uncompress ((unsigned char *) chunkBuf, chunkLen,
(unsigned char *) compBuf, compSize);
if (zerr != Z_OK) {
GD2_DBG (printf ("Error %d from uncompress\n", zerr));
return FALSE;
};
GD2_DBG (printf ("Got chunk\n"));
return TRUE;
}
/*
Function: gdImageCreateFromGd2
<gdImageCreateFromGd2> is called to load images from gd2 format
files. Invoke <gdImageCreateFromGd2> with an already opened
pointer to a file containing the desired image in the gd2 file
format, which is specific to gd2 and intended for fast loading of
parts of large images. (It is a compressed format, but generally
not as good as maximum compression of the entire image would be.)
<gdImageCreateFromGd2> returns a <gdImagePtr> to the new image, or
NULL if unable to load the image (most often because the file is
corrupt or does not contain a gd format
image). <gdImageCreateFromGd2> does not close the file. You can
inspect the sx and sy members of the image to determine its
size. The image must eventually be destroyed using
<gdImageDestroy>.
Variants:
<gdImageCreateFromGd2Ptr> creates an image from GD data (i.e. the
contents of a GD2 file) already in memory.
<gdImageCreateFromGd2Ctx> reads in an image using the functions in
a <gdIOCtx> struct.
Parameters:
infile - The input FILE pointer
Returns:
A pointer to the new image or NULL if an error occurred.
Example:
> gdImagePtr im;
> FILE *in;
> in = fopen("mygd.gd2", "rb");
> im = gdImageCreateFromGd2(in);
> fclose(in);
> // ... Use the image ...
> gdImageDestroy(im);
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2 (FILE * inFile)
{
gdIOCtx *in = gdNewFileCtx (inFile);
gdImagePtr im;
if (in == NULL) return NULL;
im = gdImageCreateFromGd2Ctx (in);
in->gd_free (in);
return im;
}
/*
Function: gdImageCreateFromGd2Ptr
Parameters:
size - size of GD2 data in bytes.
data - GD2 data (i.e. contents of a GIF file).
See <gdImageCreateFromGd2>.
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ptr (int size, void *data)
{
gdImagePtr im;
gdIOCtx *in = gdNewDynamicCtxEx (size, data, 0);
if(!in)
return 0;
im = gdImageCreateFromGd2Ctx (in);
in->gd_free (in);
return im;
}
/*
Function: gdImageCreateFromGd2Ctx
Reads in a GD2 image via a <gdIOCtx> struct. See
<gdImageCreateFromGd2>.
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ctx (gdIOCtxPtr in)
{
int sx, sy;
int i;
int ncx, ncy, nc, cs, cx, cy;
int x, y, ylo, yhi, xlo, xhi;
int vers, fmt;
t_chunk_info *chunkIdx = NULL; /* So we can gdFree it with impunity. */
unsigned char *chunkBuf = NULL; /* So we can gdFree it with impunity. */
int chunkNum = 0;
int chunkMax = 0;
uLongf chunkLen;
int chunkPos = 0;
int compMax = 0;
int bytesPerPixel;
char *compBuf = NULL; /* So we can gdFree it with impunity. */
gdImagePtr im;
/* Get the header */
im =
_gd2CreateFromFile (in, &sx, &sy, &cs, &vers, &fmt, &ncx, &ncy,
&chunkIdx);
if (im == NULL) {
/* No need to free chunkIdx as _gd2CreateFromFile does it for us. */
return 0;
}
bytesPerPixel = im->trueColor ? 4 : 1;
nc = ncx * ncy;
if (gd2_compressed (fmt)) {
/* Find the maximum compressed chunk size. */
compMax = 0;
for (i = 0; (i < nc); i++) {
if (chunkIdx[i].size > compMax) {
compMax = chunkIdx[i].size;
};
};
compMax++;
/* Allocate buffers */
chunkMax = cs * bytesPerPixel * cs;
chunkBuf = gdCalloc (chunkMax, 1);
if (!chunkBuf) {
goto fail;
}
compBuf = gdCalloc (compMax, 1);
if (!compBuf) {
goto fail;
}
GD2_DBG (printf ("Largest compressed chunk is %d bytes\n", compMax));
};
/* if ( (ncx != sx / cs) || (ncy != sy / cs)) { */
/* goto fail2; */
/* }; */
/* Read the data... */
for (cy = 0; (cy < ncy); cy++) {
for (cx = 0; (cx < ncx); cx++) {
ylo = cy * cs;
yhi = ylo + cs;
if (yhi > im->sy) {
yhi = im->sy;
};
GD2_DBG (printf
("Processing Chunk %d (%d, %d), y from %d to %d\n",
chunkNum, cx, cy, ylo, yhi));
if (gd2_compressed (fmt)) {
chunkLen = chunkMax;
if (!_gd2ReadChunk (chunkIdx[chunkNum].offset,
compBuf,
chunkIdx[chunkNum].size,
(char *) chunkBuf, &chunkLen, in)) {
GD2_DBG (printf ("Error reading comproessed chunk\n"));
goto fail;
};
chunkPos = 0;
};
for (y = ylo; (y < yhi); y++) {
xlo = cx * cs;
xhi = xlo + cs;
if (xhi > im->sx) {
xhi = im->sx;
};
/*GD2_DBG(printf("y=%d: ",y)); */
if (!gd2_compressed (fmt)) {
for (x = xlo; x < xhi; x++) {
if (im->trueColor) {
if (!gdGetInt (&im->tpixels[y][x], in)) {
/*printf("EOF while reading\n"); */
/*gdImageDestroy(im); */
/*return 0; */
im->tpixels[y][x] = 0;
}
} else {
int ch;
if (!gdGetByte (&ch, in)) {
/*printf("EOF while reading\n"); */
/*gdImageDestroy(im); */
/*return 0; */
ch = 0;
}
im->pixels[y][x] = ch;
}
}
} else {
for (x = xlo; x < xhi; x++) {
if (im->trueColor) {
/* 2.0.1: work around a gcc bug by being verbose.
TBB */
int a = chunkBuf[chunkPos++] << 24;
int r = chunkBuf[chunkPos++] << 16;
int g = chunkBuf[chunkPos++] << 8;
int b = chunkBuf[chunkPos++];
/* 2.0.11: tpixels */
im->tpixels[y][x] = a + r + g + b;
} else {
im->pixels[y][x] = chunkBuf[chunkPos++];
}
};
};
/*GD2_DBG(printf("\n")); */
};
chunkNum++;
};
};
GD2_DBG (printf ("Freeing memory\n"));
gdFree (chunkBuf);
gdFree (compBuf);
gdFree (chunkIdx);
GD2_DBG (printf ("Done\n"));
return im;
fail:
gdImageDestroy (im);
if (chunkBuf) {
gdFree (chunkBuf);
}
if (compBuf) {
gdFree (compBuf);
}
if (chunkIdx) {
gdFree (chunkIdx);
}
return 0;
}
/*
Function: gdImageCreateFromGd2Part
<gdImageCreateFromGd2Part> is called to load parts of images from
gd2 format files. Invoked in the same way as <gdImageCreateFromGd2>,
but with extra parameters indicating the source (x, y) and
width/height of the desired image. <gdImageCreateFromGd2Part>
returns a <gdImagePtr> to the new image, or NULL if unable to load
the image. The image must eventually be destroyed using
<gdImageDestroy>.
Variants:
<gdImageCreateFromGd2PartPtr> creates an image from GD2 data
(i.e. the contents of a GD2 file) already in memory.
<gdImageCreateFromGd2Ctx> reads in an image using the functions in
a <gdIOCtx> struct.
Parameters:
infile - The input FILE pointer
srcx, srcy - The source X and Y coordinates
w, h - The resulting image's width and height
Returns:
A pointer to the new image or NULL if an error occurred.
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Part (FILE * inFile, int srcx, int srcy, int w, int h)
{
gdImagePtr im;
gdIOCtx *in = gdNewFileCtx (inFile);
if (in == NULL) return NULL;
im = gdImageCreateFromGd2PartCtx (in, srcx, srcy, w, h);
in->gd_free (in);
return im;
}
/*
Function: gdImageCreateFromGd2PartPtr
Parameters:
size - size of GD data in bytes.
data - GD data (i.e. contents of a GIF file).
srcx, srcy - The source X and Y coordinates
w, h - The resulting image's width and height
Reads in part of a GD2 image file stored from memory. See
<gdImageCreateFromGd2Part>.
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartPtr (int size, void *data, int srcx, int srcy, int w,
int h)
{
gdImagePtr im;
gdIOCtx *in = gdNewDynamicCtxEx (size, data, 0);
if(!in)
return 0;
im = gdImageCreateFromGd2PartCtx (in, srcx, srcy, w, h);
in->gd_free (in);
return im;
}
/*
Function: gdImageCreateFromGd2PartCtx
Parameters:
in - The data source.
srcx, srcy - The source X and Y coordinates
w, h - The resulting image's width and height
Reads in part of a GD2 data image file via a <gdIOCtx> struct. See
<gdImageCreateFromGd2Part>.
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartCtx (gdIOCtx * in, int srcx, int srcy, int w, int h)
{
int scx, scy, ecx, ecy, fsx, fsy;
int nc, ncx, ncy, cs, cx, cy;
int x, y, ylo, yhi, xlo, xhi;
int dstart, dpos;
int i;
/* 2.0.12: unsigned is correct; fixes problems with color munging.
Thanks to Steven Brown. */
unsigned int ch;
int vers, fmt;
t_chunk_info *chunkIdx = NULL;
unsigned char *chunkBuf = NULL;
int chunkNum;
int chunkMax = 0;
uLongf chunkLen;
int chunkPos = 0;
int compMax;
char *compBuf = NULL;
gdImagePtr im;
/* */
/* The next few lines are basically copied from gd2CreateFromFile */
/* - we change the file size, so don't want to use the code directly. */
/* but we do need to know the file size. */
/* */
if (_gd2GetHeader (in, &fsx, &fsy, &cs, &vers, &fmt, &ncx, &ncy, &chunkIdx)
!= 1) {
goto fail1;
}
GD2_DBG (printf ("File size is %dx%d\n", fsx, fsy));
/* This is the difference - make a file based on size of chunks. */
if (gd2_truecolor (fmt)) {
im = gdImageCreateTrueColor (w, h);
} else {
im = gdImageCreate (w, h);
}
if (im == NULL) {
goto fail1;
};
if (!_gdGetColors (in, im, vers == 2)) {
goto fail2;
}
GD2_DBG (printf ("Image palette completed: %d colours\n", im->colorsTotal));
/* Process the header info */
nc = ncx * ncy;
if (gd2_compressed (fmt)) {
/* Find the maximum compressed chunk size. */
compMax = 0;
for (i = 0; (i < nc); i++) {
if (chunkIdx[i].size > compMax) {
compMax = chunkIdx[i].size;
};
};
compMax++;
if (im->trueColor) {
chunkMax = cs * cs * 4;
} else {
chunkMax = cs * cs;
}
chunkBuf = gdCalloc (chunkMax, 1);
if (!chunkBuf) {
goto fail2;
}
compBuf = gdCalloc (compMax, 1);
if (!compBuf) {
goto fail2;
}
};
/* Don't bother with this... */
/* if ( (ncx != sx / cs) || (ncy != sy / cs)) { */
/* goto fail2; */
/* }; */
/* Work out start/end chunks */
scx = srcx / cs;
scy = srcy / cs;
if (scx < 0) {
scx = 0;
};
if (scy < 0) {
scy = 0;
};
ecx = (srcx + w) / cs;
ecy = (srcy + h) / cs;
if (ecx >= ncx) {
ecx = ncx - 1;
};
if (ecy >= ncy) {
ecy = ncy - 1;
};
/* Remember file position of image data. */
dstart = gdTell (in);
GD2_DBG (printf ("Data starts at %d\n", dstart));
/* Loop through the chunks. */
for (cy = scy; (cy <= ecy); cy++) {
ylo = cy * cs;
yhi = ylo + cs;
if (yhi > fsy) {
yhi = fsy;
};
for (cx = scx; (cx <= ecx); cx++) {
xlo = cx * cs;
xhi = xlo + cs;
if (xhi > fsx) {
xhi = fsx;
};
GD2_DBG (printf
("Processing Chunk (%d, %d), from %d to %d\n", cx, cy, ylo,
yhi));
if (!gd2_compressed (fmt)) {
GD2_DBG (printf ("Using raw format data\n"));
if (im->trueColor) {
dpos =
(cy * (cs * fsx) * 4 + cx * cs * (yhi - ylo) * 4) +
dstart;
} else {
dpos = cy * (cs * fsx) + cx * cs * (yhi - ylo) + dstart;
}
/* gd 2.0.11: gdSeek returns TRUE on success, not 0.
Longstanding bug. 01/16/03 */
if (!gdSeek (in, dpos)) {
gd_error("Seek error\n");
goto fail2;
};
GD2_DBG (printf
("Reading (%d, %d) from position %d\n", cx, cy,
dpos - dstart));
} else {
chunkNum = cx + cy * ncx;
chunkLen = chunkMax;
if (!_gd2ReadChunk (chunkIdx[chunkNum].offset,
compBuf,
chunkIdx[chunkNum].size,
(char *) chunkBuf, &chunkLen, in)) {
printf ("Error reading comproessed chunk\n");
goto fail2;
};
chunkPos = 0;
GD2_DBG (printf
("Reading (%d, %d) from chunk %d\n", cx, cy,
chunkNum));
};
GD2_DBG (printf
(" into (%d, %d) - (%d, %d)\n", xlo, ylo, xhi, yhi));
for (y = ylo; (y < yhi); y++) {
for (x = xlo; x < xhi; x++) {
if (!gd2_compressed (fmt)) {
if (im->trueColor) {
if (!gdGetInt ((int *) &ch, in)) {
ch = 0;
/*printf("EOF while reading file\n"); */
/*goto fail2; */
}
} else {
ch = gdGetC (in);
if ((int) ch == EOF) {
ch = 0;
/*printf("EOF while reading file\n"); */
/*goto fail2; */
}
}
} else {
if (im->trueColor) {
ch = chunkBuf[chunkPos++];
ch = (ch << 8) + chunkBuf[chunkPos++];
ch = (ch << 8) + chunkBuf[chunkPos++];
ch = (ch << 8) + chunkBuf[chunkPos++];
} else {
ch = chunkBuf[chunkPos++];
}
};
/* Only use a point that is in the image. */
if ((x >= srcx) && (x < (srcx + w)) && (x < fsx) && (x >= 0)
&& (y >= srcy) && (y < (srcy + h)) && (y < fsy)
&& (y >= 0)) {
/* 2.0.11: tpixels */
if (im->trueColor) {
im->tpixels[y - srcy][x - srcx] = ch;
} else {
im->pixels[y - srcy][x - srcx] = ch;
}
}
};
};
};
};
gdFree (chunkBuf);
gdFree (compBuf);
gdFree (chunkIdx);
return im;
fail2:
gdImageDestroy (im);
fail1:
if (chunkBuf) {
gdFree (chunkBuf);
}
if (compBuf) {
gdFree (compBuf);
}
if (chunkIdx) {
gdFree (chunkIdx);
}
return 0;
}
static void
_gd2PutHeader (gdImagePtr im, gdIOCtx * out, int cs, int fmt, int cx, int cy)
{
int i;
/* Send the gd2 id, to verify file format. */
for (i = 0; i < 4; i++) {
gdPutC ((unsigned char) (GD2_ID[i]), out);
};
/* */
/* We put the version info first, so future versions can easily change header info. */
/* */
gdPutWord (GD2_VERS, out);
gdPutWord (im->sx, out);
gdPutWord (im->sy, out);
gdPutWord (cs, out);
gdPutWord (fmt, out);
gdPutWord (cx, out);
gdPutWord (cy, out);
}
static void
_gdImageGd2 (gdImagePtr im, gdIOCtx * out, int cs, int fmt)
{
int ncx, ncy, cx, cy;
int x, y, ylo, yhi, xlo, xhi;
int chunkLen;
int chunkNum = 0;
char *chunkData = NULL; /* So we can gdFree it with impunity. */
char *compData = NULL; /* So we can gdFree it with impunity. */
uLongf compLen;
int idxPos = 0;
int idxSize;
t_chunk_info *chunkIdx = NULL;
int posSave;
int bytesPerPixel = im->trueColor ? 4 : 1;
int compMax = 0;
/*printf("Trying to write GD2 file\n"); */
/* */
/* Force fmt to a valid value since we don't return anything. */
/* */
if ((fmt != GD2_FMT_RAW) && (fmt != GD2_FMT_COMPRESSED)) {
fmt = im->trueColor ? GD2_FMT_TRUECOLOR_COMPRESSED : GD2_FMT_COMPRESSED;
};
if (im->trueColor) {
fmt += 2;
}
/* */
/* Make sure chunk size is valid. These are arbitrary values; 64 because it seems */
/* a little silly to expect performance improvements on a 64x64 bit scale, and */
/* 4096 because we buffer one chunk, and a 16MB buffer seems a little large - it may be */
/* OK for one user, but for another to read it, they require the buffer. */
/* */
if (cs == 0) {
cs = GD2_CHUNKSIZE;
} else if (cs < GD2_CHUNKSIZE_MIN) {
cs = GD2_CHUNKSIZE_MIN;
} else if (cs > GD2_CHUNKSIZE_MAX) {
cs = GD2_CHUNKSIZE_MAX;
};
/* Work out number of chunks. */
ncx = im->sx / cs + 1;
ncy = im->sy / cs + 1;
/* Write the standard header. */
_gd2PutHeader (im, out, cs, fmt, ncx, ncy);
if (gd2_compressed (fmt)) {
/* */
/* Work out size of buffer for compressed data, If CHUNKSIZE is large, */
/* then these will be large! */
/* */
/* The zlib notes say output buffer size should be (input size) * 1.01 * 12 */
/* - we'll use 1.02 to be paranoid. */
/* */
compMax = cs * bytesPerPixel * cs * 1.02 + 12;
/* */
/* Allocate the buffers. */
/* */
chunkData = gdCalloc (cs * bytesPerPixel * cs, 1);
if (!chunkData) {
goto fail;
}
compData = gdCalloc (compMax, 1);
if (!compData) {
goto fail;
}
/* */
/* Save the file position of chunk index, and allocate enough space for */
/* each chunk_info block . */
/* */
idxPos = gdTell (out);
idxSize = ncx * ncy * sizeof (t_chunk_info);
GD2_DBG (printf ("Index size is %d\n", idxSize));
gdSeek (out, idxPos + idxSize);
chunkIdx = gdCalloc (idxSize * sizeof (t_chunk_info), 1);
if (!chunkIdx) {
goto fail;
}
};
_gdPutColors (im, out);
GD2_DBG (printf ("Size: %dx%d\n", im->sx, im->sy));
GD2_DBG (printf ("Chunks: %dx%d\n", ncx, ncy));
for (cy = 0; (cy < ncy); cy++) {
for (cx = 0; (cx < ncx); cx++) {
ylo = cy * cs;
yhi = ylo + cs;
if (yhi > im->sy) {
yhi = im->sy;
};
GD2_DBG (printf
("Processing Chunk (%dx%d), y from %d to %d\n", cx, cy,
ylo, yhi));
chunkLen = 0;
for (y = ylo; (y < yhi); y++) {
/*GD2_DBG(printf("y=%d: ",y)); */
xlo = cx * cs;
xhi = xlo + cs;
if (xhi > im->sx) {
xhi = im->sx;
};
if (gd2_compressed (fmt)) {
for (x = xlo; x < xhi; x++) {
/* 2.0.11: use truecolor pixel array. TBB */
/*GD2_DBG(printf("%d...",x)); */
if (im->trueColor) {
int p = im->tpixels[y][x];
chunkData[chunkLen++] = gdTrueColorGetAlpha (p);
chunkData[chunkLen++] = gdTrueColorGetRed (p);
chunkData[chunkLen++] = gdTrueColorGetGreen (p);
chunkData[chunkLen++] = gdTrueColorGetBlue (p);
} else {
int p = im->pixels[y][x];
chunkData[chunkLen++] = p;
}
};
} else {
for (x = xlo; x < xhi; x++) {
/*GD2_DBG(printf("%d, ",x)); */
if (im->trueColor) {
gdPutInt (im->tpixels[y][x], out);
} else {
gdPutC ((unsigned char) im->pixels[y][x], out);
}
};
};
/*GD2_DBG(printf("y=%d done.\n",y)); */
};
if (gd2_compressed (fmt)) {
compLen = compMax;
if (compress ((unsigned char *)
&compData[0], &compLen,
(unsigned char *) &chunkData[0],
chunkLen) != Z_OK) {
printf ("Error from compressing\n");
} else {
chunkIdx[chunkNum].offset = gdTell (out);
chunkIdx[chunkNum++].size = compLen;
GD2_DBG (printf
("Chunk %d size %d offset %d\n", chunkNum,
chunkIdx[chunkNum - 1].size,
chunkIdx[chunkNum - 1].offset));
if (gdPutBuf (compData, compLen, out) <= 0) {
gd_error("gd write error\n");
};
};
};
};
};
if (gd2_compressed (fmt)) {
/* Save the position, write the index, restore position (paranoia). */
GD2_DBG (printf ("Seeking %d to write index\n", idxPos));
posSave = gdTell (out);
gdSeek (out, idxPos);
GD2_DBG (printf ("Writing index\n"));
for (x = 0; x < chunkNum; x++) {
GD2_DBG (printf
("Chunk %d size %d offset %d\n", x, chunkIdx[x].size,
chunkIdx[x].offset));
gdPutInt (chunkIdx[x].offset, out);
gdPutInt (chunkIdx[x].size, out);
};
/* We don't use fwrite for *endian reasons. */
/*fwrite(chunkIdx, sizeof(int)*2, chunkNum, out); */
gdSeek (out, posSave);
};
/*printf("Memory block size is %d\n",gdTell(out)); */
fail:
GD2_DBG (printf ("Freeing memory\n"));
if (chunkData) {
gdFree (chunkData);
}
if (compData) {
gdFree (compData);
}
if (chunkIdx) {
gdFree (chunkIdx);
}
GD2_DBG (printf ("Done\n"));
}
/*
Function: gdImageGd2
*/
BGD_DECLARE(void) gdImageGd2 (gdImagePtr im, FILE * outFile, int cs, int fmt)
{
gdIOCtx *out = gdNewFileCtx (outFile);
if (out == NULL) return;
_gdImageGd2 (im, out, cs, fmt);
out->gd_free (out);
}
/*
Function: gdImageGd2Ptr
*/
BGD_DECLARE(void *) gdImageGd2Ptr (gdImagePtr im, int cs, int fmt, int *size)
{
void *rv;
gdIOCtx *out = gdNewDynamicCtx (2048, NULL);
if (out == NULL) return NULL;
_gdImageGd2 (im, out, cs, fmt);
rv = gdDPExtractData (out, size);
out->gd_free (out);
return rv;
}
#else /* no HAVE_LIBZ */
static void _noLibzError (void)
{
gd_error("GD2 support is not available - no libz\n");
}
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2 (FILE * inFile)
{
_noLibzError();
return NULL;
}
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ctx (gdIOCtxPtr in)
{
_noLibzError();
return NULL;
}
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Part (FILE * inFile, int srcx, int srcy, int w, int h)
{
_noLibzError();
return NULL;
}
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ptr (int size, void *data)
{
_noLibzError();
return NULL;
}
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartCtx (gdIOCtx * in, int srcx, int srcy, int w, int h)
{
_noLibzError();
return NULL;
}
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartPtr (int size, void *data, int srcx, int srcy, int w,
int h)
{
_noLibzError();
return NULL;
}
BGD_DECLARE(void) gdImageGd2 (gdImagePtr im, FILE * outFile, int cs, int fmt)
{
_noLibzError();
}
BGD_DECLARE(void *) gdImageGd2Ptr (gdImagePtr im, int cs, int fmt, int *size)
{
_noLibzError();
}
#endif /* HAVE_LIBZ */
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